The e-ROSA project seeks to build a shared vision of a future sustainable e-infrastructure for research and education in agriculture in order to promote Open Science in this field and as such contribute to addressing related societal challenges. In order to achieve this goal, e-ROSA’s first objective is to bring together the relevant scientific communities and stakeholders and engage them in the process of coelaboration of an ambitious, practical roadmap that provides the basis for the design and implementation of such an e-infrastructure in the years to come.
This website highlights the results of a bibliometric analysis conducted at a global scale in order to identify key scientists and associated research performing organisations (e.g. public research institutes, universities, Research & Development departments of private companies) that work in the field of agricultural data sources and services. If you have any comment or feedback on the bibliometric study, please use the online form.
You can access and play with the graphs:
- Evolution of the number of publications between 2005 and 2015
- Map of most publishing countries between 2005 and 2015
- Network of country collaborations
- Network of institutional collaborations (+10 publications)
- Network of keywords relating to data - Link
After entering the information technology era, the product displaying the animation technology has already been in a period of leap-forward development. The rapid development of this techonlogy arises from the diverse scientific and cultural system. The clarification of the relationship between the digital technology and cultural aesthetics involved in the video animation was done in this paper in terms of the product displaying the animation technology, with the exploration on obtaining the aesthetic approaches to the product displaying the animation technology through the three-dimensional technology and post-editing technology. The importance of the aesthetic cultural awareness in the development of the product displaying the animation technology is illustrated, with the proposals of the new thinking, new perspectives and new approaches for the transcendence and integration from the field of digital virtual technology to the field of aesthetic culture in the product displaying the animation.
Inappropriate format for Document type, expected simple value but got array, please use list format