The e-ROSA project seeks to build a shared vision of a future sustainable e-infrastructure for research and education in agriculture in order to promote Open Science in this field and as such contribute to addressing related societal challenges. In order to achieve this goal, e-ROSA’s first objective is to bring together the relevant scientific communities and stakeholders and engage them in the process of coelaboration of an ambitious, practical roadmap that provides the basis for the design and implementation of such an e-infrastructure in the years to come.
This website highlights the results of a bibliometric analysis conducted at a global scale in order to identify key scientists and associated research performing organisations (e.g. public research institutes, universities, Research & Development departments of private companies) that work in the field of agricultural data sources and services. If you have any comment or feedback on the bibliometric study, please use the online form.
You can access and play with the graphs:
- Evolution of the number of publications between 2005 and 2015
- Map of most publishing countries between 2005 and 2015
- Network of country collaborations
- Network of institutional collaborations (+10 publications)
- Network of keywords relating to data - Link
Agricultural information technology, especially virtual reality (VR) technology, will act the important roles in agricultural modernization and realm. Computer science and IT are both playing important roles in the development of agriculture and rural areas of the world. Combining agriculture science with IT and VR, the virtual agriculture technology explored new ways of studying and applying agriculture information technology. On the basis of concept of virtual agriculture given, the composition, application range and development direction of virtual agriculture were analyzed. On basis of above mentioned, the architecture of virtual crops which is a typical application of virtual agriculture was analyzed and studied, and the model of virtual crops was modeled using plant three-dimensional rebuild technique. It can improve the applications of VR in agriculture fields and advance the process of agricultural modernization.
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